A few File standards

Here is a list of some standards associated with common files.

Not all technical possibilities for each type of file are listed here, only the most common (and most standard) are indicated.

It should be noted that you can use any color space with any format, but most don’t record the information in their metadata, and not respecting these proposed standards therefore requires changing the interpretation each time the resulting file is imported and used.

While these lists aren’t necessarily official standards, these correspondences are standardized by usage.

Image formats (Jpeg, PNG, TGA, TIFF…)

Hint

It’s possible to see PNG HDR which use the color space Rec.2020.

OpenEXR

Hint

The whole point of EXR is that it can store colors in a floating point format instead of the usual integers; it’s therefore useless to use the integer versions of the depth. It’s thanks to this floating point format that the EXR can losslessly store any color data.

Note

It should actually be understood that the color space in an EXR file doesn’t matter: the file stores raw data, which isn’t “clamped” (values above 1, the theoretical maximum of a color space, are possible); an EXR file can therefore store colors outside the gamut* and of the luminosity* of its color space.

MP4 h.264 / h.265 / AVCHD / HEVC and other HD (2K) or UHD videos (4K)

SWF (and others web formats)

Be careful, Adobe After Effects (at least some versions), imports it in Rec.709 instead of sRGB. It’s then necessary to change the interpretation manually.

QuickTime Animation / RLE

Apple ProRes

Avid DNxHD

DNxHD is dedicated to resolutions up to 1080 pixels in height. For higher resolutions, see Avid DNxHR.

The different standard formats in DNxHD are given by the value of their compression rate in Megabits per second.

Avid DNxHR

DNxHR is the successor to DNxHD for very high resolutions.


  1. TIFF allows many different color spaces, including CMYK and CIE Lab for example, and also the YUV format in a less standard way.