Summary by usage and type of image

Final render/export

Animation, Graphics or Video

* In the specific case of a final export, PXR24 is considered lossless, as there should not be any need for 32-bit float data.

Grainy video or animation

Solid colors, large flat areas (alpha and id channels)

Intermediary 32-bit float

Texture maps, Animation, Graphics or Video

Grainy video or animation

Solid colors, large flat areas (alpha and id channels)

Intermediary 16/24-bit float, 16/32-bit int

Texture maps, Animation, Graphics or Video

Grainy video or animation

Solid colors, large flat areas (alpha and id channels)

Stereo images

Texture maps, Animation, Graphics or Video

Solid colors, large flat areas (alpha and id channels)

Real-time playback

Proxies